Hi, I’m Adam!

Welcome to my portfolio! I’m a 3rd year Simon Fraser university (SFU) computer science student and game developer located in Vancouver, BC. This page hosts my personal programming, game development and art projects.

I am currently completing a co-op placement at Electronic Arts Vancouver as a Technical Artist. My passion is video games, and I’m interested in all aspects of programming and technical art. I am especially interested in working on computer graphics and shaders, virtual reality projects and AAA gaming franchises for PC, console or mobile platforms.

I love to solve problems and I’m always looking to learn something new. Want to work with me? I’d love to hear from you!

Raytrace renderer featured image

Ray-tracing 3D Renderer (C++, Qt)

SFUnwind (iOS App – Swift 3.0)

Space Rocks (Game – UE4, C++)

Cherry Knowle Institution (UDK Environment)

Spooky Bathroom (UDK Environment)

Cliffside night (UDK Environment)

Damaged Cement Pillar (ZBrush Sculpt)

Sig Sauer P226 Handgun (3D Model)

M80 Ammo Tin (3D Model)

Tower Defense (Unity3D Asset Pack)

Wine Room (Mental Ray Environment)

TRON Environment Prototype (UE3)

Modular Building Facade (3D Model)