Hi, I’m Adam!

Welcome to my portfolio! I’m a 4th year Simon Fraser university (SFU) computer science student and game developer located in Vancouver, BC. This page hosts my personal programming, game development and art projects.

My passion is video games, and I’m fascinated by the blurred line that separates technology and art. I am especially interested in work involving gameplay programming, computer graphics, rendering and shaders, and virtual reality projects for AAA gaming franchises published for PC, console or mobile platforms. I’m also interested in┬átechnical art, tools and pipeline development.

I love to solve problems and I’m always looking to learn something new. Want to work with me? I’d love to hear from you!

Raytrace renderer featured image

Ray-tracing 3D Renderer (C++, Qt)

SFUnwind (iOS App – Swift 3.0)

Space Rocks (Game – UE4, C++)

Cherry Knowle Asylum (UDK Environment)

Spooky Bathroom (UDK Environment)

Cliffside night (UDK Environment)

Damaged Cement Pillar (ZBrush Sculpt)

Sig Sauer P226 Handgun (3D Model)

M80 Ammo Tin (3D Model)

Tower Defense (Unity3D Asset Pack)

Wine Room (Mental Ray Environment)

TRON Environment Prototype (UE3)

Modular Building Facade (3D Model)