Space Rocks is a retro-style arcade space shooter inspired by Atari’s 1979 classic “Asteroids”, created in Unreal Engine 4 as an exercise to learn more about the tools and workflows involved in programming in C++ using UE4.
I am the sole programmer, 2D, 3D and audio artist on this project. All assets were created using tools including Visual Studio, Maya, Zbrush, Photoshop, Audacity and LabChirp.
While Space Rocks it is fully playable, please bear in mind that this is work in progress footage; the project is still under development.
Download a playable build here (127MB).
View the GitHub repository here.