Hi, I'm Adam!
REAL-TIME RENDERING & GRAPHICS PROGRAMMER
Welcome to my portfolio!
I’m currently a Senior Rendering Programmer in the Advanced Technology Group at Electronic Arts, based in Vancouver, BC. I hold a Master of Science in Computing Science from Simon Fraser University, with a focus on ray-tracing and real-time rendering.
I specialize in low-level graphics programming, real-time engine architecture, ray-tracing, and light transport. I’m passionate about computer graphics and video games, and I’m fascinated by the intersection of technology and art.
I thrive on solving complex problems and am always eager to learn. Want to work with me? I’d love to connect!